DEUS EX
PAGE CONTINUATION

All right, so Hambo wasn't right for the job either. He was kind of an asshole.
Maybe it's time to return to the classics. Murphy McPooball Smith returns from beyond the grave . . . which is to say, I recreated him using the screenshot on this site as a guideline. But this time, I saved the game after creating him.

And if you thought he was crazy about stacking before . . .

This stack would actually be bigger if one of the crates didn't break while I was tossing them around.

After I searched a few bodies (left here from previous encounters) and killed or tranquilized a few bad guys, I found stacking could apply to many things.

You might have noticed I also found another trash bag.

I found the crates of TNT again and I very carefully pushed one into the centre of the bodies.

Amazing how those dead bodies caused absolutely no friction. I could just slide that box over them as if they were paper.

I pick up the second crate, and . . .






I take a moment to wonder how I always end up dead.

Oh well, a quick reload and I'm all caught up in no time. This time, I stack more bodies and take more care with the TNT.



The explosion unfortunately destroyed the garbage bags I had in the background. And it killed a bird.

It wasn't carrying any money or anything.

More stacking.


Soon, I had come up with the best idea anyone has ever come up with in the field of warfare.
I pushed the stack of crates into the battlefield and used them as cover.


You KNOW that's tactical brilliance right there.
So yeah, the rest of the mission had very little to do with stacking. Can you believe it wouldn't let me push those five crates up stairs? I played for a while longer but it just stopped being fun with no crates or garbage bags.

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