Castlevania II: Simon's Quest
From Wackywiki
Contents |
[edit] Information
- Video Game
Year: 1988
Developer: Konami
Platform: Nintendo Entertainment System
Summary:
This weird sequel to Castlevania takes on an RPG style, and requires you to figure out some incredibly nonsensical clues in order to progress. In this story, Dracula has been hacked to pieces but Simon has been cursed in some way, and unless he reassembles Dracula and fights him one more time, he'll die.
[edit] Screenshots
What Hell House? This game takes place in a small world filled with small towns, deadly forests and caves, and a few mansions full of monsters. While the first game (and almost every subsequent Castlevania game) takes place in one giant castle, this one does not. There's no Hell House here.
[edit] Day/Night
For those who haven't played the game, imagine reading these messages constantly every time the game switches from day to night and vise-versa.
[edit] Hey, Let's Talk to the Villagers
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You quickly learn with this game that most of the clues you get from villagers are either B.S. or translated so badly that they're impossible to figure out. There's actually no flame on top of any of the trees in Denis woods. All the trees are in the background, so even if there was, I don't see how this would be a hint. Closest I can figure is that there is a weapon you can find called the Sacred Flame, but it's not even in the woods. |
Note: The ferry-man does not react in any way to garlic. This clue is worthless. |
There are no magic potions in this game. There are vials of holy water which you can use to destroy certain walls, but these walls are all identical to normal walls so I don't see what's so evil about them and I still don't get where "magic potion" comes in. |
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Good to know. |
For some reason you can use Dracula's rib as a shield. I have no idea why, or why this villager seems to think this would apply to just any old rib. |
Or, you know, go inside the church and rest. At what point in the translation process did "shouting" enter the picture? Oh well. It's a fun idea that someone can be cured from their injuries by stepping in front of a Church and just yelling. |
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It's called gas. |
What? |
What the HELL is the Graveyard Duck? |
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Um. Thanks... ma'am.... |
I just want you to imagine how weird it would be to walk into some random woman on the street and for her to say this. |
This is incredibly wacky. There's no way to make a hole in Deborah Cliff or even really a way for you to hit it with your head. This somehow is meant to mean: "If you have the red crystal, go over to Deborah Cliff and duck down for several seconds and then a tornado will come out of nowhere and teleport you to an otherwise inaccessible mansion." |
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Note: Going near any body of water at midnight does not accomplish anything. This person does not, nor does anyone else ever show up at the river bank. |
Huh? | |
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Setting aside the unintended Star Wars reference, this is incredibly bizarre. There's no death star. There's not even a single thing in this entire game that will kill you for looking at it. |
What?! |
Now that's parenting. |
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Good to know, gramps. |
Take a minute to think about how messed up this is. If you had a diamond hidden under a grave, would you tell the first person who comes along this secret? More importantly, if someone on the street told you you'd find a diamond if you dig up a grave, would you desecrate someone's final resting place and potentially get yourself in a lot of trouble over their word that there's a diamond there? What reason would you possibly have to believe them? The fact that there's no way to dig up any graves in this game is almost immaterial. The real way to get this diamond is by walking into the graveyard and throwing garlic on the floor to summon some mysterious stranger who just gives it to you for free. |
Right. |
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Why? What did I do!? Does this have anything to do with all the body parts I'm carrying around? |
"I told you the sequel would suck." |
No thanks, Mr. Creepy Old Man who lives alone in an empty town.
[edit] Mysterious Strangers
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Uh..., thanks. |
Very unsuspicious. |
Thanks, Man Living In Darkness. |
[edit] Mansions
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What? A pear? |
Hooray? |
Floor slippery when wet. |
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This one almost makes sense. Still, weird that the game requires you to waste garlic (which is a powerful weapon that costs 25 hearts per use and can only be used twice) by throwing it on the ground in a graveyard. |
By hitting it with your head to make a hole. |
It's a funny spelling mistake the first time but the fact that it has the same error over and over again is wacky.
Look at this: They actually did spell it right twice. What happened those five other times?
Categories: Video Games | NES Games | Konami | Engrish | 1988












































