Super Bobido World
From Wackywiki
[edit] Information
- Rom Hack
Based on: Super Mario World
Author: Bouncing Barnicle Productions
Description: Oops, I forgot to put the IPS pacth in stead of the ROM, well now I did. anyways, do you know what Mario games lack? A story line. In Super Bobido World, Peach has been killed by an elite alien race calling themselves the Bobidos. Hurry Mario! Stop these vile creatures before they destroy the world!
Summary: This hack was submitted to Super Mario World Central and was rejected as it's an awful attempt at a hack.
I really hope Bouncing Barnicle Productions is just one person because I can't imagine a whole team being unable to make anything better than this.
[edit] Screenshots
These are the official screenshots taken for Super Mario World Central. Every single one of them is bad.
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Graphically the only problem here is that the bushes aren't tiled properly. Forgivable, but the text message is weird. The first two sentences don't have a period to separate them so it leaves you wondering what a "death Bobido" is. I'd also like to point out how strange it is that Peach has sent Mario a message from beyond the grave. |
Let's see here. No background at all, and the pipe changes colours for some reason. Also, how do you enter the pipe? Maybe if you have a P-switch that can turn the blocks into coins, but then you can't reach the pipe because of how distant it is from the vine. |
Finally we learn what a Bobido is. This is an incredibly strange place to put this message, especially considering the author couldn't figure out how to remove the yellow exclamation block from the middle of the message. | |
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The graphical glitches in this screenshot abound. Also, while this message does you the service of warning you about it, it's still a bad design idea to make Mario require Yoshi throughout a full level, let alone an entire world. |
Thanks for the tip. The author has brilliantly decided to kill off everyone in the entire Mario universe, and then make the whole thing sound very incidental. Yes, I think it's safe to say Mario would probably want to know that all his friends and even his greatest enemy has been murdered. |
This goes beyond graphical glitches. The author had fun making this level look as ugly and stupid as he possibly could. He butchered the background image to create some sort of hideous monstrocity. Not only is "background" misspelled, but the way he words it leads me to believe that he tried to use the background to draw a big ugly face using corrupted graphics. My best guess is that this was done out of laziness because I can't honestly fathom someone thinking that this looks good. Also, what's with the weird floating garbage under the ground? | |
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Stay with me, folks, because I'm going to get real nitpicky. We have some delightful new words here: "dounut" and "realease". Yoshi is capitalized but his island is not. A comma where there should be a period. Donut Land should be capitalized. "Go Mario," should be "Go, Mario." Now that the spelling and grammar is out of the way, two questions come out of this: How would one "release" their master plan? Does that mean they'd reveal it to the world? I really don't think it means what Bouncing Barnicle Productions thinks it means. Also, why would Mario be the one to avenge Bowser? I'll also say this much: This guy loves exclamation marks way too much. |
Some awful overworld editing here makes for some unnatural looking shores, in what is otherwise the exact same Super Mario World overworld. Also, apparently the author isn't sure whether this level is really called "Donut Plains". |
Another background abomination, but this time Bouncing Barnicle Productions managed to again forget an important piece of punctuation as well as fit in one of my most hated of grammatical errors: The "there/their/they're" rule. I learned it in grade three. If you made it past grade six and you still don't understand this rule, I hope it's because English is not your first language. | |
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This looks incredibly bad. Not as bad as the background mess in the previous screenshot, but if you consider that the last time you saw the overworld the only problem was that the shores were messed up, things have gotten very bad. No shores at all and weird vines growing out of nowhere. One of which cuts off half of an iceburg. Strangest of all is that it seems like once again, the author decided to try to use the game's tiles to draw another weird alien head. |
More graphical awfulness in the background. I really don't know what the author was trying to do here. |
Okay, not too bad. But there are still some weird things going on here. Most notably the light in the middle of the window for some reason. | |
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A ramped conveyer with its end cut off. Otherwise nothing bad. |
No graphical problems at all. Yet, you can tell this is an unmodified (or partially modified) version of an existing Super Mario World level. Not only did he not create a new level from scratch, he also took a screenshot of something that's not from his hack. |
That question block on the ground is weird, but otherwise nothing really bad here. | |
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Nothing wrong here at all. Nothing special, but there are no problems. Everything looks fine. Good for you, Bouncing Barnicle. |
Good grief. |
Okay, now this is where it totally gets insane. Bright cyan everywhere with a solid black path where Mario seems to be wading in the one part of the map that's not covered in water. For some reason somebody thought it would be a good idea to throw in circle blocks from the Super Mario World minigame, a Yoshi House in the wrong palette, and then finally: A big Switch Palace switch in the wrong palette, cut off at the edge of the screen, and which isn't even supposed to be used on the map. | |
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Two vertical walls of stacked muncher plants which somehow are supporting each other an incredibly tall height, and the unshakable question of what you're even supposed to do there. |
Two doors stuck together. It makes no sense and looks terrible. It's probably like that because the author was too bugged by the fact that he couldn't put the door in the exact centre. |
A bunch of crap in the background. | |
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I'm not sure what's going on here but by the looks of it, this is a very unforgiving level, where if you miss hitting a single ON/OFF switch, you'll drop off and die. |
Floating muncher. |
More floating munchers. |
And finally, the author decided to submit the title screen twice.
A really awful use of graphics to try to spell out "Bobido" and then there's the fact that the background doesn't tile right because he decided to just throw in some cement blocks in the middle of a hill.
[edit] Wackiness
25 out of 26 of these screenshots indicate ineptitude in some way, ranging from minor issues to incredibly mind-boggling awfulness. The remaining screenshot is nothing special. This is entirely judging from the screenshots uploaded by the author, which if anything should be highlighting the best features.
You can already tell this is something incredibly bad before even playing it.


























